collections_bookmark Part of Commander Masters
Chandra, Awakened Inferno card art
Card Preview

Chandra, Awakened Inferno

{4} {R} {R} · Legendary Planeswalker — Chandra · Commander Masters (CMM)
Times Brought
245
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Chandra, Awakened Inferno card

Chandra, Awakened Inferno

{4} {R} {R}
Legendary Planeswalker — Chandra
This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." −3: Chandra deals 3 damage to each non-Elemental creature. −X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Loyalty 6
Commander Masters (CMM) · Mythic · Illustrated by Chris Rahn

Final zone distribution

58 instances
3.4%
Library
36.2%
Battlefield
20.7%
Graveyard
3.4%
Exile

The "good card" funnel

245 brought · 127 players
Brought to game
245
Ever drawn
56
Reached battlefield
33
Still on board at game end
21

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +9.9pp

Players who cast this card win 43% of the time (n=27) , vs 25% when it never left the library (n=130).

When players drew this card but left it in hand, they won 40% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.0pp; 95% confidence interval +9.9pp to +26.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
0%
T1
0%
T2
15%
T3
21%
T4
24%
T5
33%
T6-9
6%
T10+
Median 5 P25 4 · P75 8 · max 11
On curve 67% (2 / 33 cast on T6) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.