Chaos Defiler card art
Card Preview

Chaos Defiler

{3} {B} {R} · Artifact Creature — Demon Construct · Warhammer 40,000 Commander (40K)
0%
Decklist Inclusion
Times Brought
129
Decks Running
64
In Decks
375
Decklist Inclusion
0%
Format
Card text
Chaos Defiler card

Chaos Defiler

{3} {B} {R}
Artifact Creature — Demon Construct
Trample Battle Cannon — When this creature enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
5 / 4
Warhammer 40,000 Commander (40K) · Rare · Illustrated by Games Workshop

Final zone distribution

42 instances
4.8%
Library
31.0%
Battlefield
40.5%
Graveyard
11.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

129 brought · 61 players
Brought to game
129
Ever drawn
37
Reached battlefield
29
Still on board at game end
13

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.1pp

Players who cast this card win 31% of the time (n=28) , vs 19% when it never left the library (n=73).

Observed gap +12.4pp; 95% confidence interval -5.1pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
3%
T1
0%
T2
3%
T3
7%
T4
17%
T5
59%
T6-9
10%
T10+
Median 7 P25 5 · P75 9 · max 21
On curve 31% (5 / 29 cast on T5) Cast same turn as drawn 25%
29 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.