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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Outlaws of Thunder Junction Commander (OTC)
,
: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Card Preview
Chaos Wand
0%
Decklist Inclusion
Times Brought
100
Decks Running
72
In Decks
551
Decklist Inclusion
0%
Format
Card text
Chaos Wand
Artifact
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Kari Christensen
Final zone distribution
25 instances56.0%
Battlefield
16.0%
Graveyard
12.0%
Exile
16.0%
Hand
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
15 decks
-
2
Prosper, Tome-Bound
8 decks
-
3
Kellan, the Kid
4 decks
-
4
Tasha, the Witch Queen
4 decks
-
5
The War Doctor
4 decks
-
6
Kefka, Dancing Mad
3 decks
-
7
Don Andres, the Renegade
2 decks
-
8
Faldorn, Dread Wolf Herald
2 decks
-
9
Ian Malcolm, Chaotician
2 decks
-
10
Neera, Wild Mage
2 decks
The "good card" funnel
100 brought · 70 playersBrought to game
100
Ever drawn
22
Reached battlefield
18
Still on board at game end
14
≥ -10.3pp
Players who cast this card win 17% of the time (n=16) , vs 8% when it never left the library (n=66).
Observed gap +8.9pp; 95% confidence interval -10.3pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.