Charming Prince card art
Live Play Data

Charming Prince

{1} {W} · Creature — Human Noble · Foundations (FDN)
1%
Live Inclusion
Times Brought
304
Decks Running
161
Median Cast Turn
5.0
Drawn → Played
77%
Format

First-cast turn

n=66
5%
T1
12%
T2
12%
T3
12%
T4
18%
T5
30%
T6-9
11%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 17% (8 / 66 cast on T2) Cast same turn as drawn 37%

The "good card" funnel

304 brought · 157 players
Brought to game
304
Ever drawn
86
Reached battlefield
66
Still on board at game end
29

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.6pp

Players who cast this card win 45% of the time (n=57) , vs 24% when it never left the library (n=189).

When players drew this card but left it in hand, they won 30% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.7pp; 95% confidence interval +7.6pp to +33.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

93 instances
2.2%
Library
31.2%
Battlefield
40.9%
Graveyard
10.8%
Exile
Card text
Charming Prince card

Charming Prince

{1} {W}
Creature — Human Noble
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
2 / 2
Foundations (FDN) · Rare · Illustrated by Randy Vargas

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.