Chromatic Orrery
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Chromatic Orrery
Final zone distribution
261 instancesCommanders that played this card
in tracked games-
1
The Ur-Dragon
52 decks
- 2 Zhulodok, Void Gorger 47 decks
-
3
Ulalek, Fused Atrocity
24 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
16 decks
-
5
Sisay, Weatherlight Captain
14 decks
-
6
Omnath, Locus of All
12 decks
-
7
Ramos, Dragon Engine
11 decks
-
8
Tam, the Possibility
11 decks
-
9
Whtz, the Bibliophile
11 decks
-
10
Arcum Dagsson
9 decks
The "good card" funnel
1114 brought · 429 playersOnce cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=134) , vs 24% when it never left the library (n=631).
When players drew this card but left it in hand, they won 21% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval +4.8pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.