collections_bookmark Part of Lorwyn Eclipsed
Chronicle of Victory card art
Live Play Data

Chronicle of Victory

{6} · Legendary Artifact · Lorwyn Eclipsed (ECL)
2%
Live Inclusion
Times Brought
1143
Decks Running
546
Median Cast Turn
7.0
Drawn → Played
65%
Format

First-cast turn

n=148
0%
T1
1%
T2
1%
T3
9%
T4
18%
T5
64%
T6-9
7%
T10+
Median 7.0 P25 5 · P75 8 · max 19
On curve 47% (26 / 148 cast on T6) Cast same turn as drawn 24%

The "good card" funnel

1144 brought · 473 players
Brought to game
1144
Ever drawn
226
Reached battlefield
148
Still on board at game end
111

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.1pp

Players who cast this card win 33% of the time (n=137) , vs 25% when it never left the library (n=763).

When players drew this card but left it in hand, they won 8% (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.8pp; 95% confidence interval -0.1pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

250 instances
2.4%
Library
44.4%
Battlefield
21.6%
Graveyard
4.0%
Exile

Commanders that played this card

in tracked games
Card text
Chronicle of Victory card

Chronicle of Victory

{6}
Legendary Artifact
As Chronicle of Victory enters, choose a creature type. Creatures you control of the chosen type get +2/+2 and have first strike and trample. Whenever you cast a spell of the chosen type, draw a card.
Lorwyn Eclipsed (ECL) · Mythic · Illustrated by Aldo Domínguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.