collections_bookmark
Part of Lorwyn Eclipsed
·
Legendary Artifact
·
Lorwyn Eclipsed (ECL)
Live Play Data
Chronicle of Victory
2%
Live Inclusion
Times Brought
1567
Decks Running
716
Median Cast Turn
6
Drawn → Played
62%
Format
First-cast turn
n=201
0%
T1
0%
T2
2%
T3
8%
T4
20%
T5
59%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
19
On curve
50%
(37 / 201 cast on T6)
Cast same turn as drawn
23%
The "good card" funnel
1568 brought · 621 playersBrought to game
1568
Ever drawn
322
Reached battlefield
201
Still on board at game end
149
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 32% of the time (n=187) , vs 24% when it never left the library (n=1038).
When players drew this card but left it in hand, they won 12% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +0.8pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
352 instances2.8%
Library
42.3%
Battlefield
19.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
33 decks
-
2
Chief of the Wilds
25 decks
-
3
High Perfect Morcant
22 decks
-
4
Beorn the Fierce
21 decks
-
5
Marrow-Gnawer
21 decks
-
6
Dáin of the Ancient Halls
16 decks
-
7
Lathril, Blade of the Elves
15 decks
-
8
Rat King, Verminister
14 decks
-
9
Krenko, Mob Boss
13 decks
-
10
The Ur-Dragon
13 decks
Card text
Chronicle of Victory
Legendary Artifact
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Lorwyn Eclipsed (ECL)
·
Mythic
·
Illustrated by Aldo Domínguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.