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Chronicle of Victory card art
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Chronicle of Victory

{6} · Legendary Artifact · Lorwyn Eclipsed (ECL)
Times Brought
968
Decks Running
509
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Chronicle of Victory card

Chronicle of Victory

{6}
Legendary Artifact
As Chronicle of Victory enters, choose a creature type. Creatures you control of the chosen type get +2/+2 and have first strike and trample. Whenever you cast a spell of the chosen type, draw a card.
Lorwyn Eclipsed (ECL) · Mythic · Illustrated by Aldo Domínguez

Final zone distribution

186 instances
0.5%
Library
48.4%
Battlefield
11.3%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

968 brought · 440 players
Brought to game
968
Ever drawn
171
Reached battlefield
102
Still on board at game end
90

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.7pp

Players who cast this card win 36% of the time (n=79) , vs 24% when it never left the library (n=599).

When players drew this card but left it in hand, they won 25% (n=54).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval +6.7pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=102
1%
T1
0%
T2
4%
T3
8%
T4
17%
T5
54%
T6-9
17%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 44% (15 / 102 cast on T6) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.