Chronicle of Victory
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Chronicle of Victory
Final zone distribution
186 instancesCommanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
17 decks
-
2
Lathril, Blade of the Elves
16 decks
-
3
Shelob, Child of Ungoliant
15 decks
-
4
Krenko, Mob Boss
13 decks
-
5
Rat King, Verminister
13 decks
-
6
High Perfect Morcant
12 decks
-
7
Marrow-Gnawer
12 decks
-
8
Beorn the Fierce
11 decks
-
9
Maralen, Fae Ascendant
11 decks
-
10
The Unbeatable Squirrel Girl
11 decks
The "good card" funnel
968 brought · 440 playersOnce cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 36% of the time (n=79) , vs 24% when it never left the library (n=599).
When players drew this card but left it in hand, they won 25% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +6.7pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.