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Part of Outlaws of Thunder Junction
·
Creature — Rabbit Mercenary
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Secrets of Strixhaven Commander (SOC)
Card Preview
Claim Jumper
1%
Decklist Inclusion
Times Brought
155
Decks Running
99
In Decks
797
Decklist Inclusion
1%
Format
Final zone distribution
54 instances1.9%
Library
20.4%
Battlefield
35.2%
Graveyard
20.4%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
34 decks
-
2
Anti-Venom, Horrifying Healer
3 decks
-
3
Finneas, Ace Archer
3 decks
-
4
Elesh Norn, Mother of Machines
2 decks
-
5
Hope Estheim
2 decks
-
6
Aang, Airbending Master
1 decks
-
7
Aerith Gainsborough
1 decks
-
8
Alora, Merry Thief
1 decks
-
9
Altaïr Ibn-La'Ahad
1 decks
-
10
Appa, Steadfast Guardian
1 decks
The "good card" funnel
155 brought · 97 playersBrought to game
155
Ever drawn
47
Reached battlefield
30
Still on board at game end
11
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.0pp
Players who cast this card win 28% of the time (n=30) , vs 25% when it never left the library (n=95).
When players drew this card but left it in hand, they won 38% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.7pp; 95% confidence interval -13.0pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
10%
T3
27%
T4
23%
T5
37%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
6
· max
15
On curve
10%
(3 / 30 cast on T3)
Cast same turn as drawn
39%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.