collections_bookmark Part of Outlaws of Thunder Junction format_list_numbered #13 white ramp card
Claim Jumper card art
Card Preview

Claim Jumper

{2} {W} · Creature — Rabbit Mercenary · Secrets of Strixhaven Commander (SOC)
Times Brought
462
Decks Running
294
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Claim Jumper card

Claim Jumper

{2} {W}
Creature — Rabbit Mercenary
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
3 / 3
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Gaboleps

Final zone distribution

103 instances
4.9%
Library
33.0%
Battlefield
41.7%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

462 brought · 275 players
Brought to game
462
Ever drawn
88
Reached battlefield
59
Still on board at game end
34

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.5pp

Players who cast this card win 22% of the time (n=44) , vs 26% when it never left the library (n=239).

When players drew this card but left it in hand, they won 29% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.5pp; 95% confidence interval -12.5pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=59
0%
T1
2%
T2
17%
T3
17%
T4
19%
T5
39%
T6-9
7%
T10+
Median 5 P25 4 · P75 8 · max 22
On curve 19% (10 / 59 cast on T3) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.