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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Cliffgate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
333
Decks Running
120
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=61
21%
T1
13%
T2
8%
T3
8%
T4
8%
T5
25%
T6-9
16%
T10+
Median
4
P25
2
· P75
8
· max
20
Cast same turn as drawn
67%
The "good card" funnel
333 brought · 113 playersBrought to game
333
Ever drawn
80
Reached battlefield
61
Still on board at game end
56
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 31% of the time (n=58) , vs 23% when it never left the library (n=213).
When players drew this card but left it in hand, they won 38% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -4.3pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances2.2%
Library
60.9%
Battlefield
18.5%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
14 decks
-
2
Child of Alara
11 decks
-
3
Codie, Vociferous Codex
7 decks
-
4
Kenrith, the Returned King
4 decks
-
5
Kynaios and Tiro of Meletis
4 decks
-
6
Tiamat
4 decks
-
7
Jodah, the Unifier
3 decks
-
8
The Wandering Minstrel
3 decks
-
9
Flubs, the Fool
2 decks
-
10
Hearthhull, the Worldseed
2 decks
Card text
Cliffgate
Land — Gate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Emmanuel Shiu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.