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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Cliffgate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
116
Decks Running
58
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cliffgate
Land — Gate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Emmanuel Shiu
Final zone distribution
27 instances70.4%
Battlefield
7.4%
Graveyard
11.1%
Exile
11.1%
Hand
Commanders that played this card
in tracked games-
1
Child of Alara
10 decks
-
2
Go-Shintai of Life's Origin
9 decks
-
3
Codie, Vociferous Codex
3 decks
-
4
Kenrith, the Returned King
3 decks
-
5
Isshin, Two Heavens as One
2 decks
-
6
Miirym, Sentinel Wyrm
2 decks
-
7
Shadow the Hedgehog
2 decks
-
8
Tazri, Beacon of Unity
2 decks
-
9
Atogatog
1 decks
-
10
Azlask, the Swelling Scourge
1 decks
The "good card" funnel
116 brought · 57 playersBrought to game
116
Ever drawn
24
Reached battlefield
21
Still on board at game end
19
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 28% of the time (n=18) , vs 18% when it never left the library (n=73).
Observed gap +9.6pp; 95% confidence interval -2.8pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
19%
T1
19%
T2
10%
T3
19%
T4
0%
T5
24%
T6-9
10%
T10+
Median
4
P25
2
· P75
6
· max
10
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.