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Part of Commander Legends: Battle for Baldur's Gate
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Cliffgate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
276
Decks Running
139
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cliffgate
Land — Gate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Emmanuel Shiu
Final zone distribution
67 instances74.6%
Battlefield
10.4%
Graveyard
4.5%
Exile
10.4%
Hand
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
19 decks
-
2
Child of Alara
16 decks
-
3
Kenrith, the Returned King
5 decks
-
4
Codie, Vociferous Codex
4 decks
-
5
Ramos, Dragon Engine
4 decks
-
6
Tazri, Beacon of Unity
4 decks
-
7
The Wandering Minstrel
4 decks
-
8
Isshin, Two Heavens as One
3 decks
-
9
Miirym, Sentinel Wyrm
3 decks
-
10
Tom Bombadil
3 decks
The "good card" funnel
276 brought · 132 playersBrought to game
276
Ever drawn
63
Reached battlefield
54
Still on board at game end
50
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.0pp
Players who cast this card win 28% of the time (n=40) , vs 21% when it never left the library (n=154).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval -2.0pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
24%
T1
13%
T2
13%
T3
11%
T4
13%
T5
17%
T6-9
9%
T10+
Median
3.5
P25
2
· P75
6
· max
12
Cast same turn as drawn
53%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.