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Part of Streets of New Capenna
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Clone Legion
1%
Live Inclusion
Times Brought
234
Decks Running
112
Median Cast Turn
8.0
Drawn → Played
50%
Format
First-cast turn
n=32
0%
T1
3%
T2
0%
T3
0%
T4
0%
T5
69%
T6-9
28%
T10+
Median
8.0
P25
7
· P75
10
· max
16
On curve
72%
(2 / 32 cast on T9)
Cast same turn as drawn
28%
The "good card" funnel
234 brought · 103 playersBrought to game
234
Ever drawn
64
Reached battlefield
32
Still on board at game end
8
≥ -5.8pp
Players who cast this card win 36% of the time (n=31) , vs 25% when it never left the library (n=147).
When players drew this card but left it in hand, they won 36% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.1pp; 95% confidence interval -5.8pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances8.7%
Library
11.6%
Battlefield
31.9%
Graveyard
11.6%
Exile
Commanders that played this card
in tracked games-
1
Anhelo, the Painter
7 decks
-
2
Inalla, Archmage Ritualist
7 decks
-
3
Magnus the Red
7 decks
-
4
Codie, Vociferous Codex
6 decks
-
5
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
6
Elminster
5 decks
-
7
Council of Reeds
4 decks
-
8
Quandrix, the Proof
4 decks
-
9
Adrix and Nev, Twincasters
3 decks
-
10
Brudiclad, Telchor Engineer
3 decks
Card text
Clone Legion
Sorcery
For each creature target player controls, create a token that's a copy of that creature.
New Capenna Commander (NCC)
·
Mythic
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.