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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Clot Sliver
0%
Live Inclusion
Times Brought
134
Decks Running
72
Median Cast Turn
6
Drawn → Played
83%
Format
First-cast turn
n=25
4%
T1
16%
T2
12%
T3
12%
T4
4%
T5
32%
T6-9
20%
T10+
Median
6
P25
3
· P75
8
· max
10
On curve
20%
(4 / 25 cast on T2)
The "good card" funnel
134 brought · 72 playersBrought to game
134
Ever drawn
30
Reached battlefield
25
Still on board at game end
11
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.1pp
Players who cast this card win 28% of the time (n=22) , vs 21% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval -12.1pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances3.0%
Library
33.3%
Battlefield
30.3%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
34 decks
-
2
Sliver Gravemother
16 decks
-
3
Sliver Overlord
13 decks
-
4
Morophon, the Boundless
4 decks
-
5
Sliver Legion
2 decks
-
6
Rukarumel, Biologist
1 decks
-
7
Slivdrazi Monstrosity
1 decks
-
8
Sliver Hivelord
1 decks
Card text
Clot Sliver
Creature — Sliver
All Slivers have "
: Regenerate this permanent."
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Jeff Laubenstein
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.