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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Cloudshredder Sliver
3%
Live Inclusion
Times Brought
415
Decks Running
213
Median Cast Turn
6.0
Drawn → Played
88%
Format
First-cast turn
n=114
3%
T1
7%
T2
8%
T3
11%
T4
15%
T5
48%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
10%
(8 / 114 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
415 brought · 199 playersBrought to game
415
Ever drawn
129
Reached battlefield
114
Still on board at game end
66
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.4pp
Players who cast this card win 27% of the time (n=104) , vs 21% when it never left the library (n=232).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -3.4pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
140 instances5.0%
Library
47.1%
Battlefield
26.4%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
95 decks
-
2
Sliver Overlord
40 decks
-
3
Morophon, the Boundless
15 decks
-
4
The Ur-Dragon
15 decks
-
5
Sliver Gravemother
14 decks
-
6
Sliver Hivelord
14 decks
-
7
Urtet, Remnant of Memnarch
5 decks
-
8
Rukarumel, Biologist
4 decks
-
9
Sliver Queen
4 decks
-
10
Jodah, Archmage Eternal
2 decks
Card text
Cloudshredder Sliver
Creature — Sliver
Sliver creatures you control have flying and haste.
1 / 1
Commander Masters (CMM)
·
Rare
·
Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.