Coat of Arms
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Coat of Arms
Final zone distribution
98 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
27 decks
-
2
Edgar Markov
17 decks
-
3
The Unbeatable Squirrel Girl
15 decks
-
4
Marrow-Gnawer
14 decks
-
5
Lathril, Blade of the Elves
12 decks
-
6
The First Sliver
12 decks
-
7
Morophon, the Boundless
10 decks
-
8
Shroofus Sproutsire
10 decks
-
9
Chatterfang, Squirrel General
8 decks
-
10
Rin and Seri, Inseparable
7 decks
The "good card" funnel
522 brought · 257 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=45) , vs 24% when it never left the library (n=332).
When players drew this card but left it in hand, they won 20% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.2pp; 95% confidence interval +1.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56Full analysis unlocks as more games are tracked. Stats refresh nightly.