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Part of Bloomburrow
·
Creature — Snake Elf Druid
·
Ravnica Remastered (RVR)
Live Play Data
Coiling Oracle
5%
Live Inclusion
Times Brought
581
Decks Running
308
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=121
4%
T1
7%
T2
17%
T3
16%
T4
9%
T5
31%
T6-9
17%
T10+
Median
5
P25
3
· P75
8
· max
21
On curve
12%
(9 / 121 cast on T2)
Cast same turn as drawn
47%
The "good card" funnel
581 brought · 296 playersBrought to game
581
Ever drawn
154
Reached battlefield
121
Still on board at game end
51
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 25% of the time (n=108) , vs 24% when it never left the library (n=362).
When players drew this card but left it in hand, they won 31% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -6.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
169 instances2.4%
Library
30.2%
Battlefield
47.3%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
81 decks
-
2
Aesi, Tyrant of Gyre Strait
32 decks
-
3
Yarok, the Desecrated
25 decks
-
4
Adrix and Nev, Twincasters
14 decks
-
5
Ezuri, Claw of Progress
9 decks
-
6
Jared Carthalion
8 decks
-
7
Clement, the Worrywort
7 decks
-
8
Infinite Guideline Station
7 decks
-
9
Arixmethes, Slumbering Isle
6 decks
-
10
Atraxa, Grand Unifier
6 decks
Card text
Coiling Oracle
Creature — Snake Elf Druid
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1 / 1
Ravnica Remastered (RVR)
·
Common
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Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.