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Part of Bloomburrow
·
Creature — Snake Elf Druid
·
Ravnica Remastered (RVR)
Live Play Data
Coiling Oracle
5%
Live Inclusion
Times Brought
802
Decks Running
428
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=163
4%
T1
8%
T2
17%
T3
15%
T4
9%
T5
31%
T6-9
16%
T10+
Median
5
P25
3
· P75
8
· max
21
On curve
12%
(13 / 163 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
802 brought · 398 playersBrought to game
802
Ever drawn
205
Reached battlefield
163
Still on board at game end
70
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 26% of the time (n=147) , vs 23% when it never left the library (n=488).
When players drew this card but left it in hand, they won 28% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -4.1pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
228 instances2.2%
Library
30.7%
Battlefield
46.1%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
110 decks
-
2
Aesi, Tyrant of Gyre Strait
41 decks
-
3
Yarok, the Desecrated
33 decks
-
4
Adrix and Nev, Twincasters
18 decks
-
5
Clement, the Worrywort
12 decks
-
6
Jared Carthalion
12 decks
-
7
Atraxa, Grand Unifier
11 decks
-
8
Ezuri, Claw of Progress
9 decks
-
9
Arixmethes, Slumbering Isle
8 decks
-
10
Galadriel, Light of Valinor
8 decks
Card text
Coiling Oracle
Creature — Snake Elf Druid
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1 / 1
Ravnica Remastered (RVR)
·
Common
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.