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Part of Bloomburrow
·
Enchantment — Aura
·
Bloomburrow (BLB)
Live Play Data
Colossification
1%
Live Inclusion
Times Brought
386
Decks Running
187
Median Cast Turn
7
Drawn → Played
55%
Format
First-cast turn
n=51
0%
T1
0%
T2
2%
T3
2%
T4
12%
T5
73%
T6-9
12%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
67%
(13 / 51 cast on T7)
Cast same turn as drawn
20%
The "good card" funnel
386 brought · 184 playersBrought to game
386
Ever drawn
93
Reached battlefield
51
Still on board at game end
24
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 20% of the time (n=44) , vs 21% when it never left the library (n=260).
When players drew this card but left it in hand, they won 12% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.1pp; 95% confidence interval -13.1pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances5.1%
Library
24.2%
Battlefield
30.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Blor the Impervious
16 decks
-
2
Minsc & Boo, Timeless Heroes
9 decks
-
3
Sin, Spira's Punishment
6 decks
-
4
Betor, Kin to All
5 decks
-
5
Toski, Bearer of Secrets
5 decks
-
6
Arahbo, Roar of the World
4 decks
-
7
Dionus, Elvish Archdruid
4 decks
-
8
Hit-Monkey
4 decks
-
9
Raggadragga, Goreguts Boss
4 decks
-
10
Thrun, Breaker of Silence
4 decks
Card text
Colossification
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Bloomburrow (BLB)
·
Rare
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.