Combustible Gearhulk
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
76 instancesCommanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
29 decks
-
2
Terra, Herald of Hope
24 decks
-
3
Dr. Eggman
15 decks
-
4
Satya, Aetherflux Genius
10 decks
-
5
Tannuk, Steadfast Second
10 decks
-
6
Gilanra, Caller of Wirewood
7 decks
-
7
Saheeli, Radiant Creator
7 decks
-
8
Kardur, Doomscourge
5 decks
-
9
Megatron, Tyrant // Megatron, Destructive Force
5 decks
-
10
Celes, Rune Knight
4 decks
The "good card" funnel
365 brought · 182 playersOnce cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=39) , vs 27% when it never left the library (n=232).
When players drew this card but left it in hand, they won 19% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.9pp; 95% confidence interval -11.5pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42Full analysis unlocks as more games are tracked. Stats refresh nightly.