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Commander's Plate card art
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Commander's Plate

{1} · Artifact — Equipment · Commander Legends (CMR)
Times Brought
2349
Decks Running
1175
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Commander's Plate card

Commander's Plate

{1}
Artifact — Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Commander Legends (CMR) · Mythic · Illustrated by Volkan Baǵa

Final zone distribution

522 instances
1.9%
Library
69.9%
Battlefield
12.1%
Graveyard
3.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2357 brought · 916 players
Brought to game
2357
Ever drawn
489
Reached battlefield
417
Still on board at game end
365

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.0pp

Players who cast this card win 31% of the time (n=322) , vs 27% when it never left the library (n=1338).

When players drew this card but left it in hand, they won 28% (n=52).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval +1.0pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=417
29%
T1
12%
T2
10%
T3
11%
T4
10%
T5
23%
T6-9
6%
T10+
Median 3 P25 1 · P75 6 · max 22
On curve 29% (119 / 417 cast on T1) Cast same turn as drawn 67%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.