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Part of Teenage Mutant Ninja Turtles
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Artifact — Equipment
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Commander Legends (CMR)
Live Play Data
Commander's Plate
3%
Live Inclusion
Times Brought
4998
Decks Running
2061
Median Cast Turn
5
Drawn → Played
84%
Format
First-cast turn
n=1015
17%
T1
11%
T2
9%
T3
11%
T4
12%
T5
34%
T6-9
6%
T10+
Median
5
P25
2
· P75
7
· max
101
On curve
17%
(174 / 1015 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
4998 brought · 1460 playersBrought to game
4998
Ever drawn
1205
Reached battlefield
1015
Still on board at game end
772
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.0pp
Players who cast this card win 34% of the time (n=914) , vs 25% when it never left the library (n=3213).
When players drew this card but left it in hand, they won 24% (n=169).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval +5.0pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1315 instances3.1%
Library
58.7%
Battlefield
18.8%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 80 decks
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2
Kratos, God of War
71 decks
-
3
Tony Stark // The Invincible Iron Man
55 decks
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4
Ekthi, Contaminator Priest
51 decks
-
5
Sheoldred, the Apocalypse
49 decks
- 6 Omnath, Locus of the Void 43 decks
-
7
Anti-Venom, Horrifying Healer
42 decks
-
8
Giada, Font of Hope
41 decks
-
9
Zndrsplt, Eye of Wisdom
39 decks
-
10
Cloud, Midgar Mercenary
38 decks
Card text
Commander's Plate
Artifact — Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander
Equip 
Commander Legends (CMR)
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Mythic
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Illustrated by Volkan Baǵa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.