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Part of Bloomburrow
·
Enchantment
·
Bloomburrow Commander (BLC)
Card Preview
Communal Brewing
1%
Decklist Inclusion
Times Brought
199
Decks Running
114
In Decks
784
Decklist Inclusion
1%
Format
Final zone distribution
52 instances3.8%
Library
42.3%
Battlefield
25.0%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
75 decks
-
2
Clement, the Worrywort
4 decks
-
3
Muerra, Trash Tactician
3 decks
-
4
Tidus, Yuna's Guardian
3 decks
-
5
Black Panther, Wakandan King
2 decks
-
6
High Perfect Morcant
2 decks
-
7
Animar, Soul of Elements
1 decks
-
8
Azusa, Lost but Seeking
1 decks
-
9
Bebop, Skull & Crossbones
1 decks
-
10
Cazur, Ruthless Stalker
1 decks
The "good card" funnel
199 brought · 111 playersBrought to game
199
Ever drawn
50
Reached battlefield
32
Still on board at game end
22
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 28% of the time (n=30) , vs 21% when it never left the library (n=132).
When players drew this card but left it in hand, they won 11% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.6pp; 95% confidence interval -8.6pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
3%
T2
28%
T3
9%
T4
13%
T5
34%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
34%
(9 / 32 cast on T3)
Cast same turn as drawn
22%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.