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Communal Brewing card art
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Communal Brewing

{2} {G} · Enchantment · Bloomburrow Commander (BLC)
Times Brought
183
Decks Running
91
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Communal Brewing card

Communal Brewing

{2} {G}
Enchantment
When this enchantment enters, any number of target opponents each draw a card. Put an ingredient counter on this enchantment, then put an ingredient counter on it for each card drawn this way. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.
Bloomburrow Commander (BLC) · Rare · Illustrated by Andreia Ugrai

Final zone distribution

43 instances
46.5%
Battlefield
20.9%
Graveyard
32.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

183 brought · 88 players
Brought to game
183
Ever drawn
41
Reached battlefield
23
Still on board at game end
20

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.8pp

Players who cast this card win 24% of the time (n=17) , vs 23% when it never left the library (n=90).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.5pp; 95% confidence interval -12.8pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
4%
T1
22%
T2
4%
T3
17%
T4
13%
T5
35%
T6-9
4%
T10+
Median 5 P25 2 · P75 7 · max 10
On curve 30% (1 / 23 cast on T3) Cast same turn as drawn 41%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.