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Part of Final Fantasy
·
Sorcery
·
Final Fantasy (FIN)
Card Preview
Commune with Beavers
0%
Decklist Inclusion
Times Brought
92
Decks Running
42
In Decks
214
Decklist Inclusion
0%
Format
Card text
Commune with Beavers
Sorcery
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Final Fantasy (FIN)
·
Common
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Illustrated by hippo
Final zone distribution
29 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Choco, Seeker of Paradise
5 decks
-
2
The Wandering Minstrel
5 decks
-
3
Baylen, the Haymaker
2 decks
-
4
Toph, the First Metalbender
2 decks
-
5
Atraxa, Grand Unifier
1 decks
-
6
Balthier and Fran
1 decks
-
7
Betor, Kin to All
1 decks
-
8
Cloud, Ex-SOLDIER
1 decks
-
9
Dionus, Elvish Archdruid
1 decks
-
10
Dyadrine, Synthesis Amalgam
1 decks
The "good card" funnel
92 brought · 38 playersBrought to game
92
Ever drawn
26
Reached battlefield
16
Still on board at game end
1
≥ -23.4pp
Players who cast this card win 23% of the time (n=16) , vs 23% when it never left the library (n=57).
Observed gap +0.2pp; 95% confidence interval -23.4pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.