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#6 colorless tutor
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Creature — Eldrazi
·
Battle for Zendikar (BFZ)
Live Play Data
Conduit of Ruin
1%
Live Inclusion
Times Brought
1129
Decks Running
458
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=180
0%
T1
1%
T2
3%
T3
20%
T4
16%
T5
52%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
60%
(37 / 180 cast on T6)
Cast same turn as drawn
29%
The "good card" funnel
1129 brought · 412 playersBrought to game
1129
Ever drawn
268
Reached battlefield
180
Still on board at game end
118
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.7pp
Players who cast this card win 39% of the time (n=158) , vs 25% when it never left the library (n=699).
When players drew this card but left it in hand, they won 26% (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.3pp; 95% confidence interval +5.7pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
287 instances5.6%
Library
41.1%
Battlefield
19.2%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 107 decks
-
2
Ulalek, Fused Atrocity
96 decks
- 3 Molecule Man 34 decks
- 4 Ultima, Origin of Oblivion 25 decks
- 5 Omnath, Locus of the Void 22 decks
- 6 Kozilek, the Great Distortion 14 decks
-
7
The Notary Hobbits
14 decks
-
8
Animar, Soul of Elements
12 decks
-
9
Herigast, Erupting Nullkite
11 decks
-
10
Rakdos, Lord of Riots
8 decks
Card text
Conduit of Ruin
Creature — Eldrazi
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs
less to cast.
5 / 5
Battle for Zendikar (BFZ)
·
Rare
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.