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Consecrated Sphinx card art
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Consecrated Sphinx

{4} {U} {U} · Creature — Sphinx · Double Masters 2022 (2X2)
Times Brought
415
Decks Running
238
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Consecrated Sphinx card

Consecrated Sphinx

{4} {U} {U}
Creature — Sphinx
Flying Whenever an opponent draws a card, you may draw two cards.
4 / 6
Double Masters 2022 (2X2) · Mythic · Illustrated by Mark Zug

Final zone distribution

105 instances
3.8%
Library
36.2%
Battlefield
22.9%
Graveyard
10.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

415 brought · 211 players
Brought to game
415
Ever drawn
95
Reached battlefield
62
Still on board at game end
38

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 30% of the time (n=48) , vs 23% when it never left the library (n=240).

When players drew this card but left it in hand, they won 23% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.6pp; 95% confidence interval -1.0pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=62
0%
T1
0%
T2
5%
T3
13%
T4
19%
T5
53%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 7 · max 14
On curve 60% (14 / 62 cast on T6) Cast same turn as drawn 30%
62 of 100 times cast 62%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.