auto_awesome #16 in Green Commander Staples
Constant Mists card art
Live Play Data

Constant Mists

{1} {G} · Instant · Stronghold (STH)
1%
Live Inclusion
Times Brought
683
Decks Running
311
Median Cast Turn
8.0
Drawn → Played
53%
Format

First-cast turn

n=94
1%
T1
1%
T2
0%
T3
3%
T4
12%
T5
60%
T6-9
23%
T10+
Median 8.0 P25 6 · P75 9 · max 22
On curve 2% (1 / 94 cast on T2) Cast same turn as drawn 28%

The "good card" funnel

683 brought · 278 players
Brought to game
683
Ever drawn
178
Reached battlefield
94
Still on board at game end
12
≥ +3.9pp

Players who cast this card win 39% of the time (n=87) , vs 25% when it never left the library (n=416).

When players drew this card but left it in hand, they won 40% (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.4pp; 95% confidence interval +3.9pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

207 instances
3.4%
Library
5.8%
Battlefield
29.5%
Graveyard
4.8%
Exile

Commanders that played this card

in tracked games
Card text
Constant Mists card

Constant Mists

{1} {G}
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
Stronghold (STH) · Uncommon · Illustrated by Dermot Power

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.