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Part of Fallout
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Artifact
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Contagion Clasp
1%
Decklist Inclusion
Times Brought
337
Decks Running
177
In Decks
1636
Decklist Inclusion
1%
Format
Final zone distribution
87 instances2.3%
Library
49.4%
Battlefield
21.8%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
50 decks
-
2
The Wise Mothman
34 decks
-
3
Atraxa, Praetors' Voice
19 decks
-
4
The Reaper, King No More
9 decks
-
5
Fynn, the Fangbearer
6 decks
-
6
Ixhel, Scion of Atraxa
6 decks
-
7
Hapatra, Vizier of Poisons
5 decks
-
8
High Perfect Morcant
5 decks
-
9
Massacre Girl, Known Killer
4 decks
-
10
Elesh Norn // The Argent Etchings
2 decks
The "good card" funnel
337 brought · 166 playersBrought to game
337
Ever drawn
76
Reached battlefield
54
Still on board at game end
43
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 23% of the time (n=49) , vs 17% when it never left the library (n=232).
When players drew this card but left it in hand, they won 20% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval -5.3pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
2%
T1
6%
T2
9%
T3
15%
T4
9%
T5
43%
T6-9
17%
T10+
Median
6.0
P25
4
· P75
9
· max
16
On curve
7%
(3 / 54 cast on T2)
Cast same turn as drawn
35%
54 of 100 times cast
54%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.