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Part of Bloomburrow
Live Play Data
Copperline Gorge
Land
·
Phyrexia: All Will Be One (ONE)
5%
Live Inclusion
Times Brought
1548
Decks Running
618
Median Cast Turn
3.0
Drawn → Played
74%
Format
First-cast turn
n=270
35%
T1
14%
T2
12%
T3
6%
T4
9%
T5
20%
T6-9
3%
T10+
Median
3.0
P25
1
· P75
5
· max
14
Cast same turn as drawn
70%
The "good card" funnel
1549 brought · 555 playersBrought to game
1549
Ever drawn
366
Reached battlefield
270
Still on board at game end
247
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 25% of the time (n=241) , vs 25% when it never left the library (n=998).
When players drew this card but left it in hand, they won 25% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -5.6pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
415 instances4.6%
Library
59.5%
Battlefield
15.4%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
176 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
26 decks
-
3
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
25 decks
-
4
Kibo, Uktabi Prince
18 decks
-
5
Minsc & Boo, Timeless Heroes
17 decks
-
6
Aerid Konstrari
15 decks
-
7
Raph & Mikey, Troublemakers
15 decks
-
8
Roxanne, Starfall Savant
15 decks
-
9
Wolverine, Best There Is
14 decks
-
10
Xenagos, God of Revels
11 decks
Card text
Copperline Gorge
Land
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.