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Copperline Gorge card art
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Copperline Gorge

Land · Phyrexia: All Will Be One (ONE)
Times Brought
906
Decks Running
421
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Copperline Gorge card

Copperline Gorge

Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.
Phyrexia: All Will Be One (ONE) · Rare · Illustrated by Yeong-Hao Han

Final zone distribution

217 instances
2.8%
Library
70.0%
Battlefield
10.6%
Graveyard
2.3%
Exile

The "good card" funnel

908 brought · 381 players
Brought to game
908
Ever drawn
208
Reached battlefield
165
Still on board at game end
152

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 28% of the time (n=124) , vs 26% when it never left the library (n=524).

When players drew this card but left it in hand, they won 26% (n=34).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.5pp; 95% confidence interval -3.4pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=165
40%
T1
12%
T2
11%
T3
7%
T4
8%
T5
18%
T6-9
5%
T10+
Median 2 P25 1 · P75 5 · max 14
Cast same turn as drawn 70%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.