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Part of Bloomburrow
·
Creature — Otter Wizard
·
Bloomburrow (BLB)
Card Preview
Coruscation Mage
1%
Decklist Inclusion
Times Brought
492
Decks Running
263
In Decks
1751
Decklist Inclusion
1%
Format
Card text
Coruscation Mage
Creature — Otter Wizard
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
2 / 2
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Gaboleps
Final zone distribution
148 instances4.1%
Library
45.3%
Battlefield
29.1%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
44 decks
-
2
Ghyrson Starn, Kelermorph
25 decks
-
3
Vivi Ornitier
19 decks
-
4
Ojer Axonil, Deepest Might // Temple of Power
18 decks
-
5
Alania, Divergent Storm
17 decks
-
6
Bria, Riptide Rogue
9 decks
-
7
Iroh, Grand Lotus
9 decks
-
8
Judith, Carnage Connoisseur
8 decks
-
9
Ob Nixilis, Captive Kingpin
8 decks
-
10
Feather, the Redeemed
5 decks
The "good card" funnel
495 brought · 242 playersBrought to game
495
Ever drawn
136
Reached battlefield
112
Still on board at game end
67
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 34% of the time (n=106) , vs 23% when it never left the library (n=302).
When players drew this card but left it in hand, they won 27% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.3pp; 95% confidence interval +0.6pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=112
3%
T1
13%
T2
7%
T3
16%
T4
15%
T5
40%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
15%
(14 / 112 cast on T2)
Cast same turn as drawn
43%
488 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.