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Part of Marvel Super Heroes
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Artifact
·
Marvel Super Heroes (MSH)
Live Play Data
Cosmic Cube
1%
Live Inclusion
Times Brought
722
Decks Running
283
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=105
0%
T1
0%
T2
2%
T3
15%
T4
22%
T5
50%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
39%
(23 / 105 cast on T5)
Cast same turn as drawn
20%
The "good card" funnel
722 brought · 243 playersBrought to game
722
Ever drawn
174
Reached battlefield
105
Still on board at game end
91
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 33% of the time (n=100) , vs 27% when it never left the library (n=468).
When players drew this card but left it in hand, they won 23% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -3.7pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances2.7%
Library
49.2%
Battlefield
13.5%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
37 decks
- 2 Ultron, Artificial Malevolence 17 decks
-
3
Nick Fury, Agent of S.H.I.E.L.D.
16 decks
-
4
T'Challa, the Black Panther
13 decks
-
5
Thanos, the Mad Titan
13 decks
-
6
Captain America, Team Leader
12 decks
-
7
Bruce Banner // The Incredible Hulk
9 decks
-
8
Bello, Bard of the Brambles
6 decks
-
9
Doctor Doom, King of Latveria
6 decks
-
10
Kaalia of the Vast
6 decks
Card text
Cosmic Cube
Artifact
Ward
Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Marvel Super Heroes (MSH)
·
Mythic
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Illustrated by Justyna Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.