collections_bookmark
Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Cost of Brilliance
0%
Live Inclusion
Times Brought
193
Decks Running
74
Median Cast Turn
7
Drawn → Played
74%
Format
First-cast turn
n=29
0%
T1
0%
T2
14%
T3
3%
T4
3%
T5
62%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
14%
(4 / 29 cast on T3)
Cast same turn as drawn
25%
The "good card" funnel
193 brought · 67 playersBrought to game
193
Ever drawn
39
Reached battlefield
29
Still on board at game end
1
≥ -19.0pp
Players who cast this card win 11% of the time (n=28) , vs 18% when it never left the library (n=142).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.4pp; 95% confidence interval -19.0pp to +4.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances2.3%
Library
2.3%
Battlefield
75.0%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
5 decks
-
2
Shilgengar, Sire of Famine
4 decks
-
3
Silverquill, the Disputant
4 decks
-
4
Abigale, Poet Laureate // Heroic Stanza
3 decks
-
5
The Great Goblin
3 decks
-
6
Y'shtola, Night's Blessed
3 decks
-
7
Danitha, Spear of Agony
2 decks
-
8
Killian, Ink Duelist
2 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
-
10
Mortarion, Daemon Primarch
2 decks
Card text
Cost of Brilliance
Sorcery
Target player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature.
Secrets of Strixhaven (SOS)
·
Common
·
Illustrated by Darren Tan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.