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Part of Foundations Commander Decks
·
Enchantment
·
Commander Legends (CMR)
Live Play Data
Court of Grace
2%
Live Inclusion
Times Brought
815
Decks Running
391
Median Cast Turn
6
Drawn → Played
59%
Format
First-cast turn
n=113
3%
T1
0%
T2
2%
T3
19%
T4
15%
T5
43%
T6-9
19%
T10+
Median
6
P25
5
· P75
8
· max
26
On curve
23%
(21 / 113 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
815 brought · 364 playersBrought to game
815
Ever drawn
190
Reached battlefield
113
Still on board at game end
88
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 33% of the time (n=102) , vs 26% when it never left the library (n=523).
When players drew this card but left it in hand, they won 30% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -2.4pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
209 instances2.4%
Library
42.1%
Battlefield
21.1%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
118 decks
-
2
Queen Marchesa
44 decks
-
3
Gisela, the Broken Blade
14 decks
-
4
Aragorn, King of Gondor
10 decks
-
5
Bruna, the Fading Light
9 decks
-
6
Neyali, Suns' Vanguard
9 decks
-
7
Jared Carthalion, True Heir
6 decks
-
8
Avacyn, Angel of Hope
5 decks
-
9
Caesar, Legion's Emperor
4 decks
-
10
Darien, King of Kjeldor
4 decks
Card text
Court of Grace
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Commander Legends (CMR)
·
Rare
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Illustrated by Denman Rooke
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.