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Part of Lorwyn Eclipsed
·
Enchantment
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Cream of the Crop
1%
Live Inclusion
Times Brought
727
Decks Running
317
Median Cast Turn
6.0
Drawn → Played
72%
Format
First-cast turn
n=148
1%
T1
17%
T2
9%
T3
11%
T4
10%
T5
43%
T6-9
9%
T10+
Median
6.0
P25
3
· P75
7
· max
22
On curve
18%
(25 / 148 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
727 brought · 298 playersBrought to game
727
Ever drawn
205
Reached battlefield
148
Still on board at game end
99
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 26% of the time (n=136) , vs 28% when it never left the library (n=428).
When players drew this card but left it in hand, they won 28% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.2pp; 95% confidence interval -9.1pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
218 instances5.0%
Library
45.4%
Battlefield
22.9%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
139 decks
-
2
Pantlaza, Sun-Favored
80 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
18 decks
-
4
Gishath, Sun's Avatar
8 decks
-
5
Mass of Mysteries
7 decks
-
6
The Muckslinger Gang
4 decks
-
7
High Perfect Morcant
3 decks
-
8
Radagast of Rhosgobel
3 decks
-
9
Atla Palani, Nest Tender
2 decks
-
10
Deathleaper, Terror Weapon
2 decks
Card text
Cream of the Crop
Enchantment
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Lorwyn Eclipsed Commander (ECC)
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Rare
·
Illustrated by Howard Lyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.