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Creative Technique card art
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Creative Technique

{4} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
291
Decks Running
141
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Creative Technique card

Creative Technique

{4} {R}
Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Gaboleps

Final zone distribution

80 instances
1.3%
Library
5.0%
Battlefield
53.8%
Graveyard
13.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

291 brought · 139 players
Brought to game
291
Ever drawn
73
Reached battlefield
43
Still on board at game end
4
≥ -2.6pp

Players who cast this card win 32% of the time (n=36) , vs 26% when it never left the library (n=149).

When players drew this card but left it in hand, they won 32% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval -2.6pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
0%
T1
0%
T2
7%
T3
7%
T4
16%
T5
58%
T6-9
12%
T10+
Median 7 P25 5 · P75 9 · max 12
On curve 30% (7 / 43 cast on T5) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.