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Part of Commander Legends: Battle for Baldur's Gate
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Kindred Instant — Shapeshifter
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Lorwyn Eclipsed (ECL)
Card Preview
Crib Swap
Times Brought
321
Decks Running
160
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
77 instances5.2%
Battlefield
63.6%
Graveyard
3.9%
Exile
27.3%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
47 decks
-
2
Ashling, the Limitless
40 decks
-
3
Ulalek, Fused Atrocity
15 decks
-
4
Nalia de'Arnise
5 decks
-
5
Go-Shintai of Life's Origin
4 decks
-
6
Morophon, the Boundless
4 decks
-
7
The Ur-Dragon
4 decks
-
8
Giada, Font of Hope
3 decks
-
9
Mass of Mysteries
3 decks
-
10
Princess Twilight Sparkle
3 decks
The "good card" funnel
321 brought · 146 playersBrought to game
321
Ever drawn
73
Reached battlefield
52
Still on board at game end
4
≥ -0.8pp
Players who cast this card win 24% of the time (n=48) , vs 17% when it never left the library (n=193).
When players drew this card but left it in hand, they won 35% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.0pp; 95% confidence interval -0.8pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
4%
T2
10%
T3
17%
T4
17%
T5
38%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
13%
(5 / 52 cast on T3)
Cast same turn as drawn
22%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.