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Part of Starter Commander Decks
·
Enchantment
·
Iconic Masters (IMA)
Live Play Data
Crucible of Fire
1%
Live Inclusion
Times Brought
236
Decks Running
117
Median Cast Turn
7
Drawn → Played
70%
Format
First-cast turn
n=31
0%
T1
0%
T2
6%
T3
6%
T4
16%
T5
61%
T6-9
10%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
13%
(2 / 31 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
236 brought · 114 playersBrought to game
236
Ever drawn
44
Reached battlefield
31
Still on board at game end
27
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 31% of the time (n=29) , vs 24% when it never left the library (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -9.7pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances2.0%
Library
52.9%
Battlefield
23.5%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
36 decks
-
2
Atarka, World Render
24 decks
-
3
Miirym, Sentinel Wyrm
10 decks
-
4
Tiamat
6 decks
-
5
Lathliss, Dragon Queen
5 decks
-
6
Ureni of the Unwritten
5 decks
-
7
Magda, the Hoardmaster
4 decks
-
8
Rivaz of the Claw
4 decks
-
9
Ganax, Astral Hunter
3 decks
-
10
Rith, Liberated Primeval
2 decks
Card text
Crucible of Fire
Enchantment
Dragon creatures you control get +3/+3.
Iconic Masters (IMA)
·
Rare
·
Illustrated by Dominick Domingo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.