collections_bookmark Part of Streets of New Capenna
Crystalline Giant card art
Live Play Data

Crystalline Giant

{3} · Artifact Creature — Giant · New Capenna Commander (NCC)
0%
Live Inclusion
Times Brought
122
Decks Running
62
Median Cast Turn
6
Drawn → Played
97%
Format

First-cast turn

n=31
0%
T1
19%
T2
13%
T3
10%
T4
6%
T5
48%
T6-9
3%
T10+
Median 6 P25 3 · P75 6 · max 11
On curve 32% (4 / 31 cast on T3) Cast same turn as drawn 45%

The "good card" funnel

122 brought · 56 players
Brought to game
122
Ever drawn
32
Reached battlefield
31
Still on board at game end
8

Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.0pp

Players who cast this card win 16% of the time (n=28) , vs 19% when it never left the library (n=83).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.8pp; 95% confidence interval -18.0pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
6.3%
Library
25.0%
Battlefield
56.3%
Graveyard
12.5%
Exile

Commanders that played this card

in tracked games
Card text
Crystalline Giant card

Crystalline Giant

{3}
Artifact Creature — Giant
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
3 / 3
New Capenna Commander (NCC) · Rare · Illustrated by Jason Rainville

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.