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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Crystalline Sliver
2%
Live Inclusion
Times Brought
508
Decks Running
239
Median Cast Turn
6.0
Drawn → Played
83%
Format
First-cast turn
n=114
3%
T1
8%
T2
5%
T3
16%
T4
12%
T5
41%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
11%
(9 / 114 cast on T2)
Cast same turn as drawn
52%
The "good card" funnel
508 brought · 225 playersBrought to game
508
Ever drawn
138
Reached battlefield
114
Still on board at game end
76
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.8pp
Players who cast this card win 25% of the time (n=102) , vs 24% when it never left the library (n=304).
When players drew this card but left it in hand, they won 24% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.9pp; 95% confidence interval -7.8pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
152 instances2.6%
Library
50.0%
Battlefield
26.3%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
115 decks
-
2
Sliver Overlord
55 decks
-
3
Sliver Hivelord
20 decks
-
4
Sliver Gravemother
17 decks
-
5
Morophon, the Boundless
15 decks
-
6
Sliver Queen
5 decks
-
7
Slivdrazi Monstrosity
4 decks
-
8
Rukarumel, Biologist
3 decks
-
9
Sliver Legion
3 decks
-
10
Nephilim Epochal
1 decks
Card text
Crystalline Sliver
Creature — Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Allen Williams
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.