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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Crystalline Sliver
1%
Decklist Inclusion
Times Brought
158
Decks Running
92
In Decks
609
Decklist Inclusion
1%
Format
Card text
Crystalline Sliver
Creature — Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Allen Williams
Final zone distribution
51 instances2.0%
Library
47.1%
Battlefield
25.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
40 decks
-
2
Sliver Overlord
24 decks
-
3
Sliver Gravemother
11 decks
-
4
Sliver Hivelord
8 decks
-
5
Morophon, the Boundless
4 decks
-
6
Slivdrazi Monstrosity
2 decks
-
7
Sliver Queen
2 decks
-
8
Sliver Legion
1 decks
The "good card" funnel
158 brought · 88 playersBrought to game
158
Ever drawn
46
Reached battlefield
38
Still on board at game end
24
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.5pp
Players who cast this card win 26% of the time (n=34) , vs 27% when it never left the library (n=89).
Observed gap -1.5pp; 95% confidence interval -16.5pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
11%
T2
3%
T3
21%
T4
8%
T5
39%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
11%
(4 / 38 cast on T2)
Cast same turn as drawn
46%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.