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Crystalline Sliver card art
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Crystalline Sliver

{W} {U} · Creature — Sliver · Commander Masters (CMM)
Times Brought
154
Decks Running
91
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Crystalline Sliver card

Crystalline Sliver

{W} {U}
Creature — Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
2 / 2
Commander Masters (CMM) · Uncommon · Illustrated by Allen Williams

Final zone distribution

47 instances
10.6%
Library
57.4%
Battlefield
17.0%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

157 brought · 88 players
Brought to game
157
Ever drawn
45
Reached battlefield
40
Still on board at game end
27

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.8pp

Players who cast this card win 32% of the time (n=28) , vs 24% when it never left the library (n=80).

Observed gap +8.4pp; 95% confidence interval -1.8pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=40
0%
T1
10%
T2
5%
T3
8%
T4
20%
T5
45%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 10% (4 / 40 cast on T2) Cast same turn as drawn 59%
40 of 100 times cast 40%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.