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Part of March of the Machine
·
Artifact — Vehicle
·
Foundations (FDN)
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Card Preview
Cultivator's Caravan
1%
Decklist Inclusion
Times Brought
159
Decks Running
97
In Decks
766
Decklist Inclusion
1%
Format
Card text
Cultivator's Caravan
Artifact — Vehicle
5 / 5
Foundations (FDN)
·
Rare
·
Illustrated by Mark Zug
Final zone distribution
55 instances1.8%
Library
45.5%
Battlefield
25.5%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
21 decks
-
2
Edward Kenway
11 decks
-
3
Saheeli, Radiant Creator
7 decks
-
4
Greasefang, Okiba Boss
5 decks
-
5
Kolodin, Triumph Caster
4 decks
-
6
Kotori, Pilot Prodigy
4 decks
-
7
Captain America, Living Legend
3 decks
-
8
Dr. Eggman
3 decks
-
9
Balthier and Fran
2 decks
-
10
Depala, Pilot Exemplar
2 decks
The "good card" funnel
160 brought · 90 playersBrought to game
160
Ever drawn
51
Reached battlefield
31
Still on board at game end
25
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 29% of the time (n=29) , vs 21% when it never left the library (n=95).
When players drew this card but left it in hand, they won 13% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.8pp; 95% confidence interval -7.6pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
6%
T2
19%
T3
16%
T4
10%
T5
26%
T6-9
23%
T10+
Median
5
P25
3
· P75
8
· max
11
On curve
26%
(6 / 31 cast on T3)
Cast same turn as drawn
33%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.