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Part of Fallout
·
Legendary Artifact Creature — Robot
·
Fallout (PIP)
Live Play Data
Curie, Emergent Intelligence
0%
Live Inclusion
Times Brought
180
Decks Running
101
Median Cast Turn
5.0
Drawn → Played
78%
Format
First-cast turn
n=32
0%
T1
16%
T2
13%
T3
6%
T4
19%
T5
28%
T6-9
19%
T10+
Median
5.0
P25
3
· P75
8
· max
16
On curve
16%
(5 / 32 cast on T2)
Cast same turn as drawn
24%
The "good card" funnel
180 brought · 100 playersBrought to game
180
Ever drawn
41
Reached battlefield
32
Still on board at game end
18
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 29% of the time (n=28) , vs 16% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval -4.3pp to +29.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances2.3%
Library
40.9%
Battlefield
31.8%
Graveyard
13.6%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
32 decks
-
2
Dr. Madison Li
27 decks
-
3
Liberty Prime, Recharged
8 decks
-
4
Aloy, Savior of Meridian
3 decks
-
5
Whtz, the Bibliophile
3 decks
-
6
Jin Sakai, Ghost of Tsushima
2 decks
-
7
Octavia, Living Thesis
2 decks
-
8
Piper Wright, Publick Reporter
2 decks
-
9
Absorbing Man
1 decks
-
10
Cid, Timeless Artificer
1 decks
Card text
Curie, Emergent Intelligence
Legendary Artifact Creature — Robot
Whenever Curie deals combat damage to a player, draw cards equal to its base power.

, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."
1 / 3
Fallout (PIP)
·
Rare
·
Illustrated by Daniel Romanovsky
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.