Curse of Opulence
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Curse of Opulence
Final zone distribution
148 instancesCommanders that played this card
in tracked games-
1
Queen Marchesa
30 decks
-
2
Shiko and Narset, Unified
28 decks
-
3
Kratos, God of War
25 decks
-
4
The Ur-Dragon
25 decks
-
5
Kibo, Uktabi Prince
15 decks
-
6
Firkraag, Cunning Instigator
12 decks
-
7
Isshin, Two Heavens as One
12 decks
-
8
Jaws, Relentless Predator
12 decks
-
9
Lynde, Cheerful Tormentor
11 decks
-
10
Ragost, Deft Gastronaut
11 decks
The "good card" funnel
800 brought · 402 playersOnce cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=89) , vs 26% when it never left the library (n=468).
When players drew this card but left it in hand, they won 26% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.0pp; 95% confidence interval -7.6pp to +3.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.