Dack Fayden, Helping Hand
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Dack Fayden, Helping Hand
Final zone distribution
67 instancesCommanders that played this card
in tracked games-
1
Jace, Multiverse Architect
102 decks
-
2
Nissa, Leyline Tamer
6 decks
The "good card" funnel
173 brought · 107 playersOnce cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 37% of the time (n=35) , vs 28% when it never left the library (n=87).
When players drew this card but left it in hand, they won 28% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval +-0.0pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.