collections_bookmark
Part of Edge of Eternities
Live Play Data
Dakmor Salvage
Land
·
Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
320
Decks Running
179
Median Cast Turn
4
Drawn → Played
72%
Format
First-cast turn
n=61
21%
T1
11%
T2
7%
T3
13%
T4
5%
T5
39%
T6-9
3%
T10+
Median
4
P25
2
· P75
7
· max
12
Cast same turn as drawn
69%
The "good card" funnel
321 brought · 165 playersBrought to game
321
Ever drawn
85
Reached battlefield
61
Still on board at game end
47
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 21% of the time (n=54) , vs 20% when it never left the library (n=166).
When players drew this card but left it in hand, they won 40% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -10.4pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances0.9%
Library
41.6%
Battlefield
30.1%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
62 decks
-
2
Teval, the Balanced Scale
12 decks
-
3
Disa the Restless
9 decks
-
4
The Gitrog Monster
7 decks
-
5
Doctor Doom, King of Latveria
6 decks
-
6
Baron Helmut Zemo
5 decks
-
7
Squall, SeeD Mercenary
5 decks
-
8
Bartolomé del Presidio
4 decks
-
9
Ayli, Eternal Pilgrim
3 decks
-
10
Korvold, Fae-Cursed King
3 decks
Card text
Dakmor Salvage
Land
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Edge of Eternities Commander (EOC)
·
Uncommon
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.