collections_bookmark
Part of Edge of Eternities
Card Preview
Dakmor Salvage
Land
·
Edge of Eternities Commander (EOC)
Times Brought
245
Decks Running
129
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
57 instances3.5%
Library
42.1%
Battlefield
33.3%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
42 decks
-
2
Szarel, Genesis Shepherd
10 decks
-
3
The Gitrog Monster
10 decks
-
4
Teval, the Balanced Scale
7 decks
-
5
Disa the Restless
5 decks
-
6
Doctor Doom, King of Latveria
5 decks
-
7
Coram, the Undertaker
3 decks
-
8
Muldrotha, the Gravetide
3 decks
-
9
The Necrobloom
3 decks
-
10
Baron Helmut Zemo
2 decks
The "good card" funnel
245 brought · 123 playersBrought to game
245
Ever drawn
47
Reached battlefield
37
Still on board at game end
24
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.9pp
Players who cast this card win 20% of the time (n=20) , vs 23% when it never left the library (n=134).
Observed gap -3.1pp; 95% confidence interval -14.9pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
24%
T1
16%
T2
3%
T3
16%
T4
11%
T5
27%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
10
Cast same turn as drawn
48%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.