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Part of Duskmourn: House of Horror
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#15 in Orzhov Commander Staples
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Damn
12%
Live Inclusion
Times Brought
2527
Decks Running
1147
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=361
1%
T1
1%
T2
3%
T3
7%
T4
10%
T5
59%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
25
Cast same turn as drawn
27%
The "good card" funnel
2529 brought · 950 playersBrought to game
2529
Ever drawn
593
Reached battlefield
361
Still on board at game end
27
≥ -3.8pp
Players who cast this card win 27% of the time (n=321) , vs 26% when it never left the library (n=1645).
When players drew this card but left it in hand, they won 29% (n=212).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -3.8pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
671 instances2.5%
Library
4.0%
Battlefield
56.0%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
60 decks
-
2
Edgar Markov
56 decks
-
3
Temmet, Naktamun's Will
55 decks
-
4
Jin Sakai, Ghost of Tsushima
37 decks
-
5
Betor, Ancestor's Voice
35 decks
-
6
Clavileño, First of the Blessed
34 decks
-
7
Oloro, Ageless Ascetic
32 decks
-
8
Atraxa, Praetors' Voice
30 decks
-
9
Hashaton, Scarab's Fist
29 decks
-
10
Varina, Lich Queen
26 decks
Card text
Damn
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload 

(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Lucas Graciano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.