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Part of Final Fantasy
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Damning Verdict
2%
Decklist Inclusion
Times Brought
727
Decks Running
352
In Decks
2131
Decklist Inclusion
2%
Format
Card text
Damning Verdict
Sorcery
Destroy all creatures with no counters on them.
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Gaboleps
Final zone distribution
180 instances1.7%
Library
6.7%
Battlefield
49.4%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
89 decks
-
2
Yuna, Grand Summoner
29 decks
-
3
Sonic the Hedgehog
23 decks
-
4
Ms. Bumbleflower
16 decks
-
5
Voja, Jaws of the Conclave
13 decks
-
6
Galadriel, Light of Valinor
10 decks
-
7
Captain America, Team Leader
7 decks
-
8
Shalai and Hallar
7 decks
-
9
Atraxa, Praetors' Voice
6 decks
-
10
Perrie, the Pulverizer
6 decks
The "good card" funnel
727 brought · 323 playersBrought to game
727
Ever drawn
165
Reached battlefield
86
Still on board at game end
12
≥ -4.5pp
Players who cast this card win 33% of the time (n=80) , vs 27% when it never left the library (n=484).
When players drew this card but left it in hand, they won 30% (n=72) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -4.5pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=86
0%
T1
1%
T2
0%
T3
2%
T4
13%
T5
62%
T6-9
22%
T10+
Median
8.0
P25
6
· P75
9
· max
19
On curve
16%
(11 / 86 cast on T5)
Cast same turn as drawn
22%
86 of 100 times cast
86%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.