auto_awesome #12 in Black Commander Staples
Dance of the Dead card art
Card Preview

Dance of the Dead

{1} {B} · Enchantment — Aura · Masters Edition II (ME2)
Times Brought
286
Decks Running
150
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Dance of the Dead card

Dance of the Dead

{1} {B}
Enchantment — Aura
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.
Masters Edition II (ME2) · Uncommon · Illustrated by Randy Gallegos

Final zone distribution

64 instances
1.6%
Library
31.3%
Battlefield
32.8%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

286 brought · 133 players
Brought to game
286
Ever drawn
56
Reached battlefield
30
Still on board at game end
20

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.7pp

Players who cast this card win 11% of the time (n=20) , vs 17% when it never left the library (n=156).

When players drew this card but left it in hand, they won 25% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.9pp; 95% confidence interval -15.7pp to +3.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
7%
T1
7%
T2
10%
T3
0%
T4
17%
T5
57%
T6-9
3%
T10+
Median 6.0 P25 5 · P75 7 · max 13
On curve 13% (2 / 30 cast on T2) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.