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Part of Final Fantasy
·
Artifact — Equipment
·
Final Fantasy Commander (FIC)
Live Play Data
Dancer's Chakrams
1%
Live Inclusion
Times Brought
428
Decks Running
218
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=79
0%
T1
4%
T2
6%
T3
9%
T4
11%
T5
53%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
19%
(7 / 79 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
428 brought · 211 playersBrought to game
428
Ever drawn
117
Reached battlefield
79
Still on board at game end
58
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.7pp
Players who cast this card win 24% of the time (n=72) , vs 22% when it never left the library (n=260).
When players drew this card but left it in hand, they won 14% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -8.7pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances1.6%
Library
47.2%
Battlefield
22.0%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
146 decks
-
2
Cloud, Ex-SOLDIER
9 decks
-
3
Ekthi, Contaminator Priest
9 decks
-
4
G'raha Tia, Scion Reborn
5 decks
-
5
T'Challa, the Black Panther
4 decks
-
6
Cloud, Planet's Champion
3 decks
-
7
Noctis, Heir Apparent
3 decks
-
8
Ragost, Deft Gastronaut
3 decks
-
9
Alisaie Leveilleur
2 decks
-
10
Alphinaud Leveilleur
2 decks
Card text
Dancer's Chakrams
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
Krishna — Equip 
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Domco.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.