collections_bookmark Part of Final Fantasy
Dancer's Chakrams card art
Live Play Data

Dancer's Chakrams

{3} {W} · Artifact — Equipment · Final Fantasy Commander (FIC)
1%
Live Inclusion
Times Brought
533
Decks Running
273
Median Cast Turn
7
Drawn → Played
69%
Format

First-cast turn

n=103
0%
T1
3%
T2
6%
T3
9%
T4
14%
T5
52%
T6-9
17%
T10+
Median 7 P25 5 · P75 9 · max 16
On curve 17% (9 / 103 cast on T4) Cast same turn as drawn 32%

The "good card" funnel

533 brought · 262 players
Brought to game
533
Ever drawn
149
Reached battlefield
103
Still on board at game end
76

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 25% of the time (n=92) , vs 21% when it never left the library (n=314).

When players drew this card but left it in hand, they won 21% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.5pp; 95% confidence interval -5.6pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

156 instances
1.3%
Library
48.7%
Battlefield
21.2%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games
Card text
Dancer's Chakrams card

Dancer's Chakrams

{3} {W}
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types. Krishna — Equip {3}
Final Fantasy Commander (FIC) · Rare · Illustrated by Domco.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.